AI Insights · Timothy · April 2023
Top 5 Third Person Games on Android in the Middle East - Q1 2023
Explore the performance of the top 5 third person games on Android in the Middle East during Q1 2023, including weekly download, revenue, and active user trends.
In the first quarter of 2023, the top five third person games on the Android platform in the Middle East showed varied performances. Here is a detailed look at the trends in weekly downloads, revenue, and active users for these popular games. All data is sourced from Sensor Tower.
PUBG MOBILE
PUBG MOBILE demonstrated a strong presence with consistent weekly downloads, peaking at around 52K in mid-March. The game saw a steady climb in weekly revenue, hitting approximately $526K by late March. Active user numbers also showed resilience, growing from 1.2M at the beginning of January to nearly 1.4M by the end of the quarter.
Free Fire: 7th Anniversary
Free Fire: 7th Anniversary maintained stable weekly downloads, averaging around 35K, and experienced a gradual increase in weekly revenue, reaching about $68K in the last week of March. Weekly active users fluctuated slightly but remained robust, closing the quarter at approximately 1.4M.
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch had modest weekly downloads, averaging around 4.5K. The game’s weekly revenue showed significant peaks, with the highest being approximately $50K in early February. Active user numbers were steady, hovering around 100K throughout the quarter.
ONE PIECE Bounty Rush
ONE PIECE Bounty Rush saw a notable increase in weekly downloads in January, peaking at around 7.7K. Weekly revenue varied but reached a high of approximately $32K by the end of January. Active users showed a rising trend, with numbers increasing from about 56K at the start of the quarter to nearly 59K by the end of March.
Stumble Guys
Stumble Guys experienced a consistent rise in weekly downloads, peaking at around 25K by the end of March. The game’s weekly revenue fluctuated, with a high of approximately $20K in late December. Active users saw a slight decline but stabilized around 190K towards the end of the quarter.
For more in-depth insights and detailed data, visit Sensor Tower.